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  • Writer's pictureMrNate2015

SBS: The Sniper VS Dinocroc (PRELUDE)

Updated: Jun 11, 2020




UL: Australia, Home to literally the most deadliest animals that Nature has to offer and fires that reduce the land to cinders. It's a dangerous place and you're gonna need some serious balls to live in Down Under. Mettaton: And in this fight, we got some of Down Under's greatest combatants. All of which are ready to throw down in an intense battle to the death!



UL: We have the Sniper, The Long Ranged Assassin of the RED Team!

Mettaton: And Dinocroc, The Last Lizard You'll Ever See! UL: Hello everyone, I'm an Unemployed Loser and He's Mettaton! Mettaton: And join us as we analyze these two warrior's strengths and weaknesses to see who is the true superstar!~ UL: LET'S HIT IT!

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(AUTHOR'S NOTE: I'm limiting Sniper's arsenal for fairness sake.)

THE SNIPER

First Appearance: Team Fortress 2

Species: Human

Birthplace: New Zealand

Height: Unknown

Weight: Unknown

Occupations: Mercenary, Assassin, Saxophonist

Aliases: Mun-dee


Theme:

Feats: -One of nine of the Teufort Nine who was successfully hired by Saxton Hale. -Successfully found his parents in the underwater world of New Zealand. -Knocked out Demoman & Miss Pauling when they came to his home. -Has the best marksmanship out of all the mercenaries. -Survived an encounter with a giant loaf of mutant bread. -Owns a moonshine needle that can melt barrels. -Beat the kill-shot range record from 5 miles away, 3 miles more than the current world record of 2 miles. -Headshoted Blu Medic, Heavy, Scout, Solider, & Pyro. -Effortlessly beat the BLUE Spy at his own game. -While severely weakened, took down the Sniper of Team Fortress Classic. -Overpowered the Medic immediately after being revived. -Fought along side his fellow Mercenaries in the game "Hero Academy" and in the game "Battle Nations" (Non-Canon) -Routinely kills hords of zombies & robots along with the rest of the mercs. -Became a "Jarate Master" after the BLU Spy insulted him (then got revenge on that Spy by throwing his piss at him) -Managed to escape the Medic's new office without him or the Classic BLU Heavy noticing -Managed to kidnap both the Demoman and Ms. Pauling rather easily. Physicality:


Strength:

-Although its unknown where he ranks among his mercs in terms of strength, he is definitely up there.

-Can shoot arrows at such a force that the arrows are able to embed themselves in a variety of surfaces, such as concrete, metal, stone, and wood.

-Impales the BLU Spy with a Kukri and pierces his rib-cage.

--Which believe me is actually hard to do.

-Can chuck a jarate several meters away.

-Overpowers Medic shortly after he is revived.

-Tied up a struggling Ms. Pauling, after being injected with walfsbane.

-Even when being several in no condition to actually fight (as told by the Medic), managed to smash a whole wooden door off of its hinges.

-Can kill metal robots with nothing but a few swings on a Melee Weapon.

-Can take on foes as strong as the Heavy and Soldier.

-Can drag a drunken Demoman's body out of his house.


Durability:

-Survives getting thrown into a wall by the Yeti (as shown above).

-Survived being shot in the abdomen multiple times.

-Tanks injuries from robots.

-Base speed in TF2 for Sniper is a base 100%, tieing him with both with Pyro and Engineer.

-As a baby, somehow survived a rocket crash landing from New Zealand to Australia, with him inside it.

-Can walk around just fine even after Medic injected a blue whale's penial gland into his brain stem. (not really sure how dangerous that is, but might as well mention it)

-Despite Medic stating he was in no condition to fight (as he was covered in scars), decided to get back to work anyway.

-Can take bullets, rockets, and being set on fire. (although they still do damage him)

-Can survive powerful blows from both the Heavy and Soldier, whom of which are capable of wrestling bears.

-Takes Pain Tonics to prevent him feeling the pain of his organs shutting down after his kidneys grew three times in size.

-Should be scaled to the Scout, who took three rockets point blank without much injury.

-Can take magical attacks from the powerful Wizard Merasmus.

-Lives without a soul in his body, as it was surgically transplanted out of him and into the Medic.


Speed:

-Stays scoped enough long in to fill up multiple jars of piss (as shown above).

--So much yes

-Dodges multiple gunshots while on a hightower.

-Shoots three people in about three seconds.

-Can dodge rockets, arrows, & other long-ranged weapons from 



Personality/Intelligence:

-A very calm person on the battlefield.

-Not afraid of death as shown when he died and came back to life.

-A very skilled saxophonist while helping Scout learn how to treat a lady.

-Takes his job to a serious degree.

--So serious to the point where he has to vouche for himself to his parents about his job.

-Like all the other mercs, a genius on the battlefield.

-Sniping is his profession, meaning he has mathematical skills.

-Keeps to his role while simultaneously dealing with potential threats like spies, or other close-ranged opponents.

-Has had experience with robots, aliens, & zombies on the battlefield.

-As a professional, he has standards;

-Be polite

-Be efficient

-And have a plan to kill everyone you know.


Marksmanship:

-Sniper is the most efficient marksman on the team by default.

-Lands three headshots, & reloads in about three seconds.

-Shoots an active Bread Monster's tentacle.

-Shoots right through metal several times.

-Can land a killshot from 5 miles away, 3 miles more than the current world record of 2 miles.

-Shot the Classic Sniper.


Taunt Kill:


Stab Stab Stab:

-Sniper gets up close to the enemy and proceeds to stab them with an arrow.

-Keeps the opponent stunned when impaled.

-Insta-kills when he pulls out the arrow.

-Taunt only available when he has the Huntsman equipped.

-Sniper's signature and only taunt kill.

Weapons:

Stock: -Ordinary hunting rifle with sniper scope. -Shots gradually increase in damage if scoped. -Headshots deal x3 damage.

The Huntsman: -Bow that can fire arrows at a quick rate, -Better equipped for head-on encounters. -Headshots like a sniper rifle. -Can be lit on fire for afterburn damage. -Arrows can be shot down or airblasted. --Cannot scope. -Can taunt kill. --Less accurate.

Bushwacka: -Mini-crit damage is changed to crit. -Can be used in tandem with Jarate and the Carbine. -Damage vulnerability is increased when weapon is active.

Tribalman's Shiv: -Inflicts bleeding damage for 6 seconds on hit. -Damage lowered by 50%

Jarate: -A weapon invented by none other then Saxton Hale. -The Jar-based Karate. -Takes Saxton Hale Jarate Pills to triple the size of his kidneys which he uses along with the Saxton Hale Pain Tonic so he can't feel his organs shutting down. -A literal jar of Sniper's urine. -Can be thrown at enemies to deal guaranteed mini-crit damage. -Exposes hidden enemies and extinguishes fire. -Can be upgraded to slow enemies down.

Cleaner's Carbine: -Hits charge "Crikey" meter. -Once charged, all weapons deal mini-crits for 8 seconds. -Slower fire rate. Weaknesses:

-Not built for the front lines as he is more of an assassin than a soldier. -While zoomed, he is vulnerable to up-close attacks. -Arrows and Jarate can be airblasted back at him. -He is a glass cannon. --Compared to other mercenaries, is somewhat lacking in his own physical feats. -Is a huge workaholic, as apparently being dead for 12 hours is the longest holiday he's ever had. -While insisting on being a professional he is just as crazy as his fellow Mercenaries. -All weapons, with the exception of Melee weapons, have finite ammunition, so he must locate more. -Jarate has a 20 second recharge, and enemy Pyros are capable of reflecting it back at him. -Suffers organ failure from taking Jarate Pills, which tripled the size of his kidneys (However, takes pain tonics to numb the pain of said organ failure). -Is, in fact, not a professional according to his standards (Be Polite, Be Efficient, Have a Plan to Kill Everyone You Meet). --"Oi! You're bleedin' gravy, fatso!" -Is not Australian

"Professionals have standards: Be polite, be efficient, and have a plan to kill everyone you meet." _________________________________________________________________________________________

Name: Dinocroc Species: Genetic cross between a dinosaur and a modern day crocodile Theme:

Feats: -Escaped its enclosure as a hatchling -Escaped a second research base along with Supergator -Easily killed Supergator in a one on one fight

(Wall level to Small Building level at most): -Can bite through human flesh and bone with ease -Its footsteps are extremely loud, with them also being powerful enough to shake the ground -Chewed up a bike with ease -Able to casually crush several grown men in its jaws -Smashed into the underside of a boathouse with enough force to shake the entire structure  --Casually busted through the underside of said boathouse moments later -Can crush people to death with its stomps  --Also, was able to hold Supergator's mouth shut with said stomps -Easily able to shred cows -Busted through a large concrete wall -Shown to be far superior to Supergator, which completely flattened a van with ease -Was even able to drag and flip Supergator over without much difficulty   --Supergator is comparable to the Sarcosuchus, which likely weighed around 7,700-9,500 lbs (3492-4309 kg)

(Superhuman, low Subsonic at most): -Able to keep up with a speedboat, which moves at around these speeds  -Blitzes humans regularly, including several armed police officers -Can keep up with the Supergator in a fight  --Supergator was able to keep up with a speeding van with ease   ---Also, in said fight, it was shown to be agile enough to jump and even stomp Supergator's mouth closed

(Wall level+, possibly Small Building Level at the most): -As a hatchling, fought and killed its sibling, during this it might've taken a few bites or scratches -Shrugged off a stab to the face -Tanked several shotgun shells with ease -Shrugged off assault rifle fire -Got hit by an oncoming train and survived, if only barely -Survived getting a metal pole through one of its eyes -Casually tanked hits from Supergator  --It actually seemed perfectly fine after the fight was over -A sawdust based explosion that busted down a bit of a barn killed it permanently Intelligence (Animalistic): -Knows to ambush its prey, such as when it surprise attacked a woman as a hatchling  --Has also been shown to do this on numerous other occasions, even as a fully grown adult   ---Despite this, it's stealth is debatable as its footsteps are enough to make the ground shake   ---I blame bad writing -Aside from biting, the beast has been shown to attack via headbutts and stomps -The beast still knew to cut off its prey, such as when a kid rushed into a house, the Dinocroc took a shortcut through the water -Knew to attack Supergator's less armored underbelly

Misc. Physiology: -Is roughly 50 feet in length -Teeth  --Should be just as, if not more durable than a normal crocodile's teeth  --The bite force of the monster should be similar if not superior to the likes of the Sarcosuchus, which had one of around 18,000 psi -Tail  --Aside from helping it swim, should also be powerful enough to be used as a club -Scales  --As mentioned above, these scales are powerful enough to withstand assault rifle fire -Aquatic nature  --Due to it being a crocodile, this is fairly obvious

Weaknesses: -Animalistic nature allows it to be outsmarted -No ranged attacks -Despite resistance to bullets, it seems the likes of explosions and such can kill it -Eyes are vulnerable

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